I have successfully installed Python3 and Pygame using the homebrew methods found here: Installing Pygame on Mac OS X with Python 3
After it was all done, I ran IDLE3, and the Import Pygame command ran successfully.
However now my goal is to get Wing IDE (specifically wing 101 for now) running and have it import pygame as well, but it does not seem to recognize pygame.
2.7.10 (default, Jul 13 2015, 12:05:58)
[GCC 4.2.1 Compatible Apple LLVM 6.1.0 (clang-602.0.53)]
Python Type "help", "copyright", "credits" or "license" for more information.
[evaluate untitled-2.py]
Traceback (most recent call last):
Python Shell, prompt 2, line 1
ImportError: No module named pygame
Then when i try to do the Edit < Configure Python < (change the path) method, all I get is this error Some values are invalid:
Python executable '/usr/local/Cellar/python3/3.4.3_2/IDLE 3.app' is not a file. It should be the name of a Python interpreter that is on your PATH (such as python, python3.4, python.exe) or the full path to the Python interpreter you wish to use.
Please correct the values and try again.
I've tried looking everywhere for a solution, I'm pretty new at all of this as the only language i currently know is VB6 (basically caveman talk), but i really just want to get everything running smoothly so I can really get started learning.
Thanks :)