I would like to make a glow line with andengine by using the Line object. I've tried almost everything, i think.. Here is it:
As you can see here I was able to attach a glow line to a scene guided by the CanvasTextureCompositingExample, that was ok but my project loads many
ITextureRegion
that when theBitmapTextureAtlas
loads, the objects I want to doesn't. I think it's because for the canvas I need aBitmapTextureAtlas
and if I want to load from the path assetsBuildableBitmapTextureAtlas
.The last thing I tried with this option was
this.mGreenTextureRegion=BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "green.png",0,0)
but it does not load too.
- Also tried
CardinalSplineMoveModifier, CubicBezierCurveMoveModifier, QuadraticBezierCurveMoveModifier
Modifiers.
I wast thinking about draw a Canvas first and then load a BuildableBitmapTextureAtlas
.
Any suggestion would be helpful. thanks by the way.