I'm facing with a strange crash in a multithreaded application:
static std::map<int, std::string> g_params;
Thread 1
(void)lock(map_mutex);
g_params[iParamID] = sValue;
(void)unlock(map_mutex);
Thread 2
(void)lock(map_mutex);
std::map<int, std::string>::iterator it;
for (it = g_params.begin(); it != g_params.end(); ++it)
{
// process it->first and it->second, w/o modifying them
}
g_params.clear(); // the crash occurs here: #5 0x76a3d08c in *__GI___libc_free (mem=0x703070c8) at malloc.c:3672
//#14 std::map<int, std::string, std::less<int>, std::allocator<std::pair<int const, std::string> > >::clear (this=0xb4b060)
(void)unlock(map_mutex);
where lock and unlock are:
int lock(pthread_mutex_t mutex)
{
return pthread_mutex_lock(&mutex);
}
int unlock(pthread_mutex_t mutex)
{
return pthread_mutex_unlock(&mutex);
}
The crash occurrence is very rare and hard to predict a scenario to reproduce it. The mutexes should guarantee that the map is not altered from a thread to another, right?