I wrote a test code to see if my tap gestures are accepted from leap motion. After running the code I noticed that I have to tap really aggressively and even then, I only get a tap received once in every few taps. How can I change my code to prevent this ?
(Please notice, I am very new to coding so plz be elaborate, thanks)
FILE #1
package com.leaptoarduino;
import com.leapmotion.leap.Controller;
import com.leapmotion.leap.Gesture;
public class Leapd
{
//Main
public static final void main(String args[])
{
//Initialize serial communications
RS232Protocol serial = new RS232Protocol();
serial.connect("COM3");
//Initialize the Leapd listener
LeapdListener leap = new LeapdListener(serial);
Controller controller = new Controller();
controller.addListener(leap);
controller.enableGesture(Gesture.Type.TYPE_KEY_TAP);
//Set up controller for gestures
controller.config().setFloat("Gesture.KeyTap.MinDownVelocity", 5.0f);
controller.config().setFloat("Gesture.KeyTap.HistorySeconds", .8f);
controller.config().setFloat("Gesture.KeyTap.MinDistance", 20.0f);
controller.config().save();
}
}
FILE #2
package com.leaptoarduino;
import com.leapmotion.leap.*;
import com.leapmotion.leap.Gesture.Type;
import com.leapmotion.leap.KeyTapGesture;
public class LeapdListener extends Listener
{
//Serial port that will be used to communicate with the Arduino
private RS232Protocol serial;
//Constructor
public LeapdListener(RS232Protocol serial)
{
this.serial = serial;
}
//Member function: onInit
public void onInit(Controller controller)
{
System.out.println("Initialized");
}
//Member function: onConncect
public void onConnect(Controller controller)
{
System.out.println("Connected");
}
//Member Function: onDisconnect
public void onDisconnect(Controller controller)
{
System.out.println("Disconnected");
}
//Member Function: onExit
public void onExit(Controller controller)
{
System.out.println("Exited");
}
//Member Function: onFrame
public void onFrame(Controller controller)
{
//Get the most recent frame
Frame frame = controller.frame();
//Verify a hand is in view
if (frame.hands().count() > 0)
{
GestureList gestures = frame.gestures();
for (Gesture gesture: gestures)
{
if (gesture.type() == Type.TYPE_KEY_TAP)
{
KeyTapGesture keytap = new KeyTapGesture (gesture);
System.out.println("KEYTAPPED");
}
}
//Send the tap data to the Arduino
// TBD
//Give the Arduino some time to process our data
try { Thread.sleep(30); }
catch (InterruptedException e) { e.printStackTrace(); }
}
}
}