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So I love JavaFX for its 2d functionality, and was excited to try the 2d features. Unfortunately, in trying to load arbitrary triangle meshes, I keep getting results like this:

enter image description here

Is this just the reality of the JavaFX shading algorithm? Or is my model import function just incorrectly written? I have tried tinkering with smoothing groups, vertex normals, and face culling to no avail, and am about ready to give up on JavaFX and Java altogether for this project.

Andy
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    Could you post which model importer are you using? Importers usually have some limitations regarding the number of faces that can be added to a single element, if you are going to use a `TriangleMesh`. But there are other options... – José Pereda Jul 28 '15 at 07:53

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