You are looking for the Xcode assembler:
> man as
NAME
as - Mac OS X Mach-O GNU-based assemblers
SYNOPSIS
as [ option ... ] [ file ... ]
DESCRIPTION
The as command translates assembly code in the named files to object code.
If no files are specified, as reads from stdin. All undefined symbols in
the assembly are treated as global. The output of the assembly is left in
the file a.out by default.
The program /usr/bin/as is actually a driver that executes assemblers for
specific target architectures. If no target architecture is specified, it
defaults to the architecture of the host it is running on.
Do you have Xcode and it's cmd line tools installed?
> which as
/usr/bin/as
> file `which as`
/usr/bin/as: Mach-O 64-bit executable x86_64
Located in Xcode.app:
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../libexec/as/x86_64/as
Xcode cmd-line tools:
Assuming you have installed the 'free' Xcode package via the App store, the cmd line tools can be installed via "xcode-select". Drop into a term window and:
xcode-select --help
Usage: xcode-select [options]
Print or change the path to the active developer directory. This directory
controls which tools are used for the Xcode command line tools (for example,
xcodebuild) as well as the BSD development commands (such as cc and make).
Options:
-h, --help print this help message and exit
-p, --print-path print the path of the active developer directory
-s <path>, --switch <path> set the path for the active developer directory
--install open a dialog for installation of the command line developer tools
-v, --version print the xcode-select version
-r, --reset reset to the default command line tools path
xcode-select --install
Once installed, you will get updates via the App Store