I have the following simple inheritence pattern and I would like to know if it's ok to call methods the way i do from within the constructor function (basically speaking, using this
instead of "super prototype".
Parent class, Pet
function Pet(name) {
this.name = name;
this.nickname = name;
this.adopt();
}
Pet.prototype.adopt = function() {
this.nickname = 'Cutty ' + this.name;
}
Pet.prototype.release = function() {
this.nickname = null;
}
Pet.prototype.cuddle = function() {
console.log(this.name + ' is happy');
}
Subclass, Lion
function Lion(name) {
Pet.prototype.constructor.apply(this, arguments); // super(name)
this.cuddle();
this.release();
}
Lion.inherits(Pet);
Lion.prototype.adopt = function() {
// DTTAH
}
Lion.prototype.release = function() {
Pet.prototype.release.call(this);
console.log('Thanks for releasing ' + this.name);
}
inherits
helper (polyfills are bad I know)
Function.prototype.inherits = function(Parent) {
function ProtoCopy() {}
ProtoCopy.prototype = Parent.prototype;
this.prototype = new ProtoCopy();
this.prototype.constructor = this;
}
My pets are instantiated like so var lion = new Lion('Simba')
In Lion constructor,
Can I keep using this
when calling sub/parent class methods ? Or should I use methods from parent prototype directly ? (like pseudo call to super()
or in release()
)
Reasons why I am asking are:
this
substitution at runtimeconstructor
property not always what we are thinking (from what I read here and there)
I am not sure how these things can influence the resulting object.
Thanks for your enlightenment !