I can't find an answer to this anywhere. My app runs perfectly on the simulator, but when I plug it into my iPhone 5s, it gives me a gray screen when it runs. I have iOS 8.4 and Xcode 6.4. All my provisioning is set up correctly and the little app icon appears on my device screen. I can't figure out why when I tap it, it brings up the launch screen and then the screen immediately turns gray. Could this be an issue with my device?
Screenshot of screen when I try to run on device: https://i.stack.imgur.com/Lxgq0.jpg
Edit: I figured out that the device runs the code thats in the main storyboard, but nothing else. I'm making a SpriteKit-based game and all of my code is in scenes, the only thing I have in the storyboard is an iAd. I can't figure out why the simulator runs my GameScene but the device only runs what is posted in the storyboard.