I have some Wavefront (OBJ) files that I've created for molecular simulations. All models in the file were created exactly the same way. However, some of them have an odd transparency (best word I can find to describe it) to them when opened in some editors (motionVFXs mObject and some versions of Maya, for example). I've poured through docs and forums and can't find an answer. If I export the .obj as .dae (or convert the original .obj any number of ways), the problem persists. Am I missing something simple?
You can see this in the screenshot:
Both the blue model and the big white model should be rendering the same (except for color) as, as far as I can tell, all settings are identical. Any help is greatly appreciated!
I posted links to the original files in the comments (I don't have 10 rep, yet).