I need to drag a rectangle node into another one. ScalaFX should be based on JavaFX so this should work similarly, right? Since there is not much ScalaFX documentation, I tried to find some JavaFX examples and I have read quite a lot of them, but none of them is working for me :(
As far as I understand it, there should be 3 types of Drag and Drop operations:
- Simple Drag and Drop on single node
- Full drag and drop (I should use this one to interact between nodes)
- Drag and drop files and data among applications
I ended up with this simple class:
class GameBoardRectangle(val coordinates: Coordinates) extends Rectangle
{
width = 32
height = 32
stroke = Color.BLACK
var dragDelta: Point2D = new Point2D(0,0)
onMousePressed = new EventHandler[input.MouseEvent] {
override def handle(event: input.MouseEvent): Unit = {
dragDelta = new Point2D(layoutX.toDouble - event.getSceneX,
layoutY.toDouble - event.getSceneY)
//event.setDragDetect(true)
rect.setMouseTransparent(true)
}
}
onMouseDragged = new EventHandler[input.MouseEvent] {
override def handle(event: input.MouseEvent): Unit = {
layoutX = event.getSceneX + dragDelta.x
layoutY = event.getSceneY + dragDelta.y
// println("OnMouseDragged")
rect.setMouseTransparent(true)
event.consume()
}
}
val rect = this
onDragDetected = new EventHandler[MouseEvent] {
override def handle(event: MouseEvent): Unit = {
// var db: Dragboard = rect.startDragAndDrop(TransferMode.LINK)
var clibpoard = new ClipboardContent()
//event.
println("OnDragDetected")
rect.startFullDrag()
// event.consume()
}
}
onMouseDragEntered = new EventHandler[MouseDragEvent] {
override def handle(event: MouseDragEvent): Unit = {
println("onMouseDragEntered")
}
}
onMouseDragExited = new EventHandler[MouseDragEvent] {
override def handle(event: MouseDragEvent): Unit = {
println("onMouseDragExited")
}
}
onMouseDragOver = new EventHandler[MouseDragEvent] {
override def handle(event: MouseDragEvent): Unit = {
println("onMouseDragExited")
}
}
onMouseDragReleased = new EventHandler[MouseDragEvent] {
override def handle(event: MouseDragEvent): Unit = {
println ("onMouseDragReleased")
}
}
onDragDropped = new EventHandler[DragEvent] {
override def handle(event: DragEvent): Unit = {
println("OnDragDropped")
}
}
onDragDone = new EventHandler[DragEvent] {
override def handle(event: DragEvent): Unit = {
println("OnDragDone")
}
}
onDragOver = new EventHandler[DragEvent] {
override def handle(event: DragEvent): Unit = {
println("OnDragOver")
//event.acceptTransferModes(TransferMode.LINK)
}
}
onDragEntered = new EventHandler[DragEvent] {
override def handle(event: DragEvent): Unit = {
event.acceptTransferModes(TransferMode.LINK)
println("OnDragEnetered")
}
}
}
and output from console after dragging one node over another:
OnDragDetected
onMouseDragEntered
onMouseDragExited
There is no OnDragOver method being fired.
What am I missing? I'm quite confused about amount of Drag and Drop events.