I've made a game for Facebook which has a leaderboard so people can compare their best scores.
It works perfectly in the Unity editor with Test User logins. When I view the leaderboard all of the test users appear with the correct scores, but when I try it with my own account, I'm the only one on the board and my score always displays as 0 (I have a friend added as a tester, and she also only sees her own score of 0 on the board)
When I try logging in as myself in the Unity editor, the same thing happens, but I get the following error:
Score submit result: {"error":{"message":"(#200) Requires extended permission: publish_actions","type":"OAuthException","code":200}} UnityEngine.Debug:Log(Object)
But I've already included publish_actions in my game, and it's even been submitted and approved by Facebook, but still doesn't work :(
I'm guessing this is just a problem on Facebook's end, but is there anything I can do? I'm new to publishing to FB :(
Thanks for reading and I appreciate any help!
Chel