When bringing a node into view, I don't like how it is travelling and then suddenly stops as it reaches it's moveTo point. What I would like to do is slowly reduce the speed of the node as it approaches it's moveTo point, but after 2 days of contemplating how I would achieve this, I have not figured out a solution (it is most likely very simple).
I have managed to increase and decrease a nodes speed gradually using a timer and moveBy (Not moveTo), but that does not stop the node at a specific point or if I tell it to stop once it reaches a specific point, the speed the node could be small or could be large.
Does anybody have an idea of how I might be able to solve my problem.