So, I am trying to override the "-" operator in c# to be able to subtract 2 vectors, but my class cannot implement Vector.
namespace Vectors
{
class VectorUtilv
{
private Point _p;
private Point _p2;
private Vector _v;
public Vector V
{
get { return _v; }
set { _v = value; }
}
public Point AddVector(Vector v)
{
_p.X = (_p.X + v.X);
_p2.Y = (_p.Y + v.Y);
return _p2;
}
// This is where I am trying to override but I cant add the v.X or
// the v.Y because it is not a vector. If i cast it as a vector the
// override doesn't work.
//////////////////////////////////////////////////////////////////
public static VectorUtilv operator -(Vector a, Vector b)
{
Vector v = new Vector();
v.X = a.X - b.X;
v.Y = a.Y - b.Y;
return v;
}
}
}
Any idea how I can remedy this issue?