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Good Day! I'm new with assets bundle in unity, so I have a question: "Is it necessary to use AssetBundleManifest with LoadFromCacheOrDownload function"? And, is AssetBundleManifest file common for all bundles?

In my project, I create a lot of new asset bundles every month. So should I rewrite AssetBundleManifest manually every time?

P.S. I apologize if the wording of the question is incorrect.

Dika
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  • Welcome to Stackoverflow. Pls show what you have tried before you ask, try a read on [FAQ] first. – David Jun 24 '15 at 10:58

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AssetBundleManifest is not mandatory it is just a suggestion from Unity so you know what's packed into the asset bundle.

You can have a bundle without a manifest but if you decide to use it you'll probably need to use it every time you build a new bundle.

Radu Diță
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