Good Day! I'm new with assets bundle in unity, so I have a question: "Is it necessary to use AssetBundleManifest with LoadFromCacheOrDownload function"? And, is AssetBundleManifest file common for all bundles?
In my project, I create a lot of new asset bundles every month. So should I rewrite AssetBundleManifest manually every time?
P.S. I apologize if the wording of the question is incorrect.