I have a Thread that only has to work when a certain circumstance comes in. Otherwise it just iterates over an empty infinite loop:
public void run() {
while(true) {
if(ball != null) {
// do some Calculations
}
}
}
Does it affect the performance when the loop actually does nothing but it has to check if it has to do the calculation every iteration? Only creating a this Thread when needed is not an option for me, because my class which implements Runnable is a visual object which has be shown all the time.
edit: so is the following a good solution? Or is it better to use a different method (concerning performance)?
private final Object standBy = new Object();
public void run() {
while(true) {
synchronized (standBy) {
while(ball != null) // should I use while or if here?
try{ standBy.wait() }
catch (InterruptedException ie) {}
}
if(ball != null) {
// do some Calculations
}
}
public void handleCollision(Ball b) {
// some more code..
ball = b;
synchronized (standBy) {
standBy.notify();
}
}