I am looking for a useful example of multiple inheritance in C++ and found an example for Window-creation here: A use for multiple inheritance? and modified it a bit. It conceptually looks like this:
class Window
class Skinable // abstract
class Draggable // abstract
class DraggableSkinnableWindow : Window, Draggable, Skinnable
I think this is supposed to be a good example where MI makes sense. Since it doesn't make sense to implement a class of Skinable, it should be defined abstract.
Now: How would this look like if I would not use the concept of MI. I would have used a simple hierarchical structure like this:
class Window
class Dragable : public Window
class Skinable : public Dragable
class DraggableSkinnableWindow : Skinnable
I still want Dragable and Skinable to be abstract as well but is that even possible? Is the second example even a good solution for the same context but not using MI?
Thank you in advance!