Im trying to play a pop sound whenever a ball is touched but if the ball is touched again, before the pop sound ends, the sound will not play. I want the pop sound to cut out and start playing again if the ball is touched over and over again. The code i have now is below...
let popSound = NSBundle.mainBundle().URLForResource("pop",withExtension: "wav")
let Pop = AVAudioPlayer(contentsOfURL: popSound, error: nil)
////this is in the touches begin function/////
if touchedNode==ball{
Pop.play()
}
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