Development environment: xcode 6.3 cocos2d-x 3.5 Particle Designer 2
I've create a particle in PD2, and save the project named as StarOcean.pdproject.
Following is the code:
auto p_StarOcean = ParticleSystemQuad::create("StarOcean.pdproject");
p_StarOcean->setPosition(size.width/2, size.height/2);
this->addChild(p_StarOcean);
Xcode can compile and run it in my iPhone, but I see nothing in the screen.
From the book, it told me that the file created by PD2 should with *.plist naming format, but what I created is *.pdproject format.
Any body could help to solve the problem?