I'm using Spine together with cocos2d-objc 3.4 and I'd like to get my draw calls down to 1 ideally when only using one sprite sheet.
At the moment a simple animation takes 10 draw calls and adding it one more time results in double the draw calls.
1) How do you make Spine and cocos2d 3.4 only have one single draw call when using only one sprite sheet?
2) How can you batch draw multiple spine animations from the same sheet?