The result of my disparity map is good. As I know, close items should be light and far items are dark. The opposite happens with me.
This is my code:
CvStereoBMState *BMState = cvCreateStereoBMState();
assert(BMState != 0);
BMState->preFilterSize=31/*41*/;
BMState->preFilterCap=41/*31*/;
BMState->SADWindowSize=31/*41*/;
BMState->minDisparity=-0/*-64*/;
BMState->numberOfDisparities=112/*128*/;
try
{
while(true)
{
if(true)
{
if( frameL && frameR )
{
CvMat part;
cvRemap( gFrameL, img1r, mx1, my1 );
cvRemap( gFrameR, img2r, mx2, my2 );
if( true/*!isVerticalStereo || useUncalibrated != 0 */)
{
cvFindStereoCorrespondenceBM( img1r, img2r, disp,BMState);
cvNormalize( disp, vdisp, 0, 256, CV_MINMAX );
cvNamedWindow( "disparity" );
cvShowImage( "disparity", vdisp );
}
}
}
frameL = cvQueryFrame(capLeft);
frameR= cvQueryFrame(capRight);
cvCvtColor(frameL,gFrameL,CV_BGR2GRAY);
cvCvtColor(frameR,gFrameR,CV_BGR2GRAY);
}
How can I fix this problem?