this link: https://devtalk.nvidia.com/default/topic/388072/calling-cuda-functions-from-a-c-file/
answers your question:,. basically:
in the .c file
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <cuda.h>
extern void kernel_wrapper(int *a, int *b);
int main(int argc, char *argv[])
{
int a = 2;
int b = 3;
kernel_wrapper(&a, &b);
return 0;
}
and in the .cu file;
__global__ void kernel(int *a, int *b)
{
int tx = threadIdx.x;
switch( tx )
{
case 0:
*a = *a + 10;
break;
case 1:
*b = *b + 3;
break;
default:
break;
}
}
void kernel_wrapper(int *a, int *b)
{
int *d_1, *d_2;
dim3 threads( 2, 1 );
dim3 blocks( 1, 1 );
cudaMalloc( (void **)&d_1, sizeof(int) );
cudaMalloc( (void **)&d_2, sizeof(int) );
cudaMemcpy( d_1, a, sizeof(int), cudaMemcpyHostToDevice );
cudaMemcpy( d_2, b, sizeof(int), cudaMemcpyHostToDevice );
kernel<<< blocks, threads >>>( a, b );
cudaMemcpy( a, d_1, sizeof(int), cudaMemcpyDeviceToHost );
cudaMemcpy( b, d_2, sizeof(int), cudaMemcpyDeviceToHost );
cudaFree(d_1);
cudaFree(d_2);
}
then a .h file similar to this:
#ifndef __B__
#define __B__
#include "cuda.h"
#include "cuda_runtime.h"
extern "C" void kernel_wrapper(int *a, int *b);
#endif
also note that the .cu compiler uses C++ conventions
so will need something like the following in the .cu file:
extern "C" void A(void)
{
.......
}
so 'C' conventions are used