Attempting to run my project in the iOS simulator, I get a launch code error '0'. Checking the console logs in CoreSimulator.log I found the .app executable "has missing or invalid CFBundleExecutable in its Info.plist". I'm not sure how to deal with this issue. Perhaps making sure the CFBundleExecutable file is named correctly, but what exactly is it supposed to be named?
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Show us the complete app bundle and the contents of the `Info.plist` file. – trojanfoe May 14 '15 at 11:34
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1reset your simulator and run again – Shruti May 14 '15 at 11:35