Take the following code, which is characterized by
- Reliance on ADL for a specific behavior (
volume
) - Using decltype for return type and relying on SFINAE to discard extra overloads
namespace Nature {
struct Plant {};
double volume(Plant){ return 3.14; }
}
namespace Industrial {
struct Plant {};
double volume(Plant) { return 100; }
}
namespace SoundEffects {
// A workaround for GCC, but why?
////template<class T> void volume();
template<class aSound>
auto mix(aSound& s) -> decltype(volume(s)*0.1)
{
return volume(s)*.1;
}
struct Samples {
Nature::Plant np;
Industrial::Plant ip;
};
inline double mix(const Samples& s) {
return mix(s.np) + mix(s.ip);
}
}
int main()
{
SoundEffects::Samples s;
assert( mix(s) == 100*.1 + 3.14*.1 );
}
The code as presented (without the template<class T> void volume()
line), VS 2012 and clang 3.5 compiles successfully, and runtime is as expected. However, GCC 4.7.2 says:
template-function-overload.cpp: In substitution of 'template<class aSound> decltype ((volume(s) * 1.0000000000000001e-1)) SoundEffects::mix(aSound&) [with aSound = SoundEffects::Samples]':
template-function-overload.cpp:46:4: required from here
template-function-overload.cpp:23:9: error: 'volume' was not declared in this scope
template-function-overload.cpp:23:9: note: suggested alternatives:
template-function-overload.cpp:9:11: note: 'Nature::volume'
template-function-overload.cpp:14:11: note: 'Industrial::volume'
With the extra template volume
line, all three compile and run fine.
So, there is clearly a compiler defect here. My question is, which compiler is the defective one? And which C++ standard is being violated?