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I'm using the RFDuinoTest app to test the module, but it is not getting detected by any of the android devices. Two of the devices I've tried this on are: -Samsung Galaxy Grand 2 -Nexus 7 Tablet

I've also tested the module with iphone 5 and it works fine. There aren't any issues in programming it either, and I've tried both with Windows and Mac.

Is there a chance that this is because of some problem with the android devices and not with the module? Or should I just assume that the module is damaged?

  • I'd say there is something with BLE implementation & APIs you're using on the Android side. If iPhone detects it there is no reason to think the device is damaged. – Rok Jarc May 31 '15 at 18:40

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To simply test the ability to connect and interact with the rfduino from your mobile device, use a BLE smart device scanner. Try BLE Scanner for Android.

I found myself in the same predicament when attempting to use the RFdunioTest app for Arduino. I do not know why that app does not pick up surrounding rfduinos.