0

Can someone please point me in the right direction in detecting an object if it is outside my viewport. I want to have a fixed Viewport and objects move around in 3d space but I need to reset the objects if they fall outside the Viewport.

  • Your question is lacking some of the required information. Can you please post a [Minimal, Complete, Verifiable Example](https://stackoverflow.com/help/mcve) or a [Short, Self-Contained, Correct Example](http://sscce.org/)? Long story short, you need some example code with your post. What have you tried, what problems are you experiencing, where do errors occur, etc. Thanks! – Will May 12 '15 at 05:18
  • Well the reason I have not added code is I don't know where to start. – user1418793 May 13 '15 at 06:23
  • 1
    "Where do I start?" questions don't work well on StackOverflow. My best suggestion is that you make your best attempt, show some ways that you've tried, and ask specific questions about where you're stuck, showing the code you're using. Even just some code-context helps quite a bit. – Will May 13 '15 at 09:15

0 Answers0