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I am just starting out trying to build an app with xcode. For now, I have to use xcode 3.2.6. How can I build an app for iPOD? When selecting a template for my project I select Window-based application, but under "Product" I can only choose between iPAD and iPHONE. I am tasked with creating an app that will run on iPODs, so I am confused on this point. Almost everything I have seen high and low refers only to iPhone or iPad. Please explain. Thanks!

rmaddy
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Eikon Rahu
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  • Noah's answer is right on target. Just choose iPhone and your app will work on both iPhone/iPod. Just make sure that you only use iPod compatible SDK's. – Tommie C. May 11 '15 at 20:55
  • @TommieC. What are iPod compatible SDKs? All iOS SDKs work on the iPhone, iPad, and iPod touch. – rmaddy May 11 '15 at 22:31
  • @Elkon using Xcode 3 is a waste of time. It's terribly out of date. Most of what you learn will be obsolete. – rmaddy May 11 '15 at 22:32
  • @rmaddy Essentially I am referencing access to the different hardware capabilities that are not available on iPod's. – Tommie C. May 12 '15 at 02:09

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Assuming you’re talking about an iPod touch rather than a nano or shuffle (neither of which has a third-party SDK), you should be using an iPhone target. The distinction between that and an iPad one in Xcode is entirely about screen size, and every iPod touch has had a screen the size of an iPhone’s.

Noah Witherspoon
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