One of my interface elements is being rendered using the HTML5 <canvas>
element and associated JavaScript API. This element is used in several places on the same screen and on multiple screens throughout the app. What is the most efficient way to display this everywhere it's required?
My first idea is to draw to a master canvas, which I then clone and insert where needed in the page. The master canvas might be something like:
var master = $('<canvas>').attr({
width: 100,
height: 100
}),
c = master[0],
ctx = c.getContext("2d");
ctx.fillStyle = "#FF0000";
ctx.fillRect(0, 0, 150, 75);
Let's say I want to duplicate the canvas in these div
containers:
<div class="square-container" id="square_header"></div>
...
<div class="square-container" id="square_dataTable"></div>
...
<div class="square-container" id="square_gallery"></div>
....
When the page loads, I'll do this to insert a duplicate canvas element into each container:
$(document).ready(function() {
$('.square-container').each(function() {
master.clone().appendTo($(this));
});
});
The content being rendered on the canvas is going to be more complex than the simple square used in this example but will still end up being just a static image. It is possible, though, that there could be dozens of different images each cloned dozens of times per page.
The other approach I had in mind was to create an image using the toDataURL()
method and set that as the appropriate images' sources:
var master = $('<canvas>').attr({
width: 100,
height: 100
}),
c = master[0],
ctx = c.getContext("2d");
ctx.fillStyle = "#FF0000";
ctx.fillRect(0,0,150,75);
var square = c.toDataURL('image/png');
I would add image tags where necessary:
<img src="" id="square_header" class="square" alt="" />
...
<img src="" id="square_dataTable1" class="square" alt="" />
...
<img src="" id="square_gallery" class="square" alt="" />
....
And then set all of their SRCs to that newly created image:
$(document).ready(function() {
$('img.square').attr('src', square);
});
To me, it pretty much looks like six of one, half dozen of the other. But I'm wondering if one way is considered better practice than the other? If the content being rendered on the <canvas>
were more complex, would one way be more efficient than the other?
In that same spirit, when I need to use that element on subsequent pages, is it best to execute all the javascript (from whatever solution is deemed best above) on each page or would saving the value of CANVAS_ELEMENT.toDataURL()
in a cookie and then using that on subsequent pages be any more efficient?