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I'm essentially working as a junior software engineer and I've been tasked with creating an iPad application that is capable of receiving a real-time stream from a UAV. The camera hardware hasn't been determined so I need to put a spec together so that it can be used in my iOS app.

However I feel like I'm massively inexperienced to do so as I don't have much of an understanding about media streaming and experience writing iOS apps to produce a decoder to play the video data - I started with Obj-C about 4 months ago when I joined the company.

I apologise if this isn't the best outlet for such a request but could anyone shed some light on the process of receiving low latency video streams or is it far beyond my current ability?

Thanks for any advice!

SimonTheEngineer
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1 Answers1

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If you need to play the video you are receiving or do any playback operations, this should be what you are looking for: Writing an app to stream video to iPhone

You can also record the video, documentation from apple

Community
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Kaey
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  • Thanks very much, I'll take a look at that. I've come across a few different solutions but my application needs to be as real-time as possible (sub 300ms) – SimonTheEngineer May 05 '15 at 11:55