I am trying to show two displays at the same time, using threads and showing them on 2 different canvas.
Stats of software:
- OS name Linux
- OS version 3.16.0-34-generic
- LWJGL version 2.9.3
- OpenGL version 3.3 (Core Profile) Mesa 10.1.3
Code from my GUI Class that I am trying to run:
public UIMain2() {
initComponents();
canvas1 = new Canvas();
canvas1.setSize(700, 350);
canvas1.setBackground(Color.WHITE);
canvas1.isDisplayable();
canvas1.setVisible(true);
jPanel2.add(canvas1);
dt1 = new DisplayThread(canvas1);
dt1.start();
canvas2 = new Canvas();
canvas2.setSize(700, 350);
canvas2.setBackground(Color.WHITE);
canvas2.isDisplayable();
canvas2.setVisible(true);
jPanel3.add(canvas2);
dt2 = new DisplayThread(canvas2);
dt2.start();
}
Sample code of my thread Class:
public class DisplayThread extends Thread {
Canvas canvas;
String modelString = "";
Player player;
Camera camera;
DisplayManager m;
public DisplayThread(Canvas canvas) {
this.canvas = canvas;
}
public void run() {
m = new DisplayManager();
m.createDisplayJFrame(canvas);
...
}
...
}
Sample code of my DisplayManager Class:
public class DisplayManager {
private static final int WIDTH = 700;
private static final int HEIGHT = 350;
private static final int FPS_CAP = 120;
private static long lastFrameTime;
private static float delta;
//Display d = new Display();
public void createDisplayJFrame(Canvas canvas) {
ContextAttribs attribs = new ContextAttribs(3, 2)
.withForwardCompatible(true).withProfileCore(true);
try {
Display.setDisplayMode(new DisplayMode(WIDTH, HEIGHT));
Display.setParent(canvas);
Display.create(new PixelFormat(), attribs);
Display.setTitle("Potato");
} catch (LWJGLException ex) {
}
GL11.glViewport(0, 0, WIDTH, HEIGHT);
}
...
}
The error that I get is: "Only one LWJGL context may be instantiated at any one time"
Is there a way around this to display the display that each thread makes? At the moment only one canvas shows a display.