The reason I'm asking this question is because I think this might be red flag and want to check, just in case.
I have a Unity project (but there's nothing specific to Unity in the question, so I don't add the tag). Previously, it was built for arm only, and when I uploaded it to Google play, "Native platforms" property said armeabi-v7a. Now I switched to a build that supports both arm and x86 architectures, and the "Native platforms" says "armeabi-v7a, x86". However, the "Supported Android devices" property has a comment "4 added".
Shouldn't the amount of devices that were added because of a new architecture be bigger? Is this amount reported by google true, and if it is, why?