I am using a CFSocket configured for UDP to send data through wifi. The problem is that when I receive an empty UDP packet, the wifi suddenly stops working. I cant receive or send wnything anymore after that. Does anyone know what seems to be the problem? Here is my configuration and callback code:
void socketCallback(CFSocketRef cfSocket, CFSocketCallBackType type, CFDataRef address, const void *data, void *userInfo)
{
NSData * inputData = (__bridge NSData*)data;
NSUInteger inputDataCapacity = inputData.length * 2;
if(inputDataCapacity > minimalFrameSize*2){
//DO STH
}
}
-(void) initNetworkCommunication
{
CFSocketContext socketContext = {0, (__bridge void *)(self), NULL, NULL, NULL};
_cfSocket = CFSocketCreate(kCFAllocatorDefault, AF_INET, SOCK_DGRAM, IPPROTO_UDP, kCFSocketAcceptCallBack | kCFSocketDataCallBack, (CFSocketCallBack)socketCallback, &socketContext);
if ( _cfSocket == NULL) {
// NSLog(@"CfSocketCreate failed");
}
else {
if( _cfSocket ) {
_addrData = [Utils createIpAddressDataRef:COMM_INT_LISTENER_ADDR];
int flag = 1;
CFSocketNativeHandle socket_handle = (CFSocketNativeHandle)CFSocketGetNative(_cfSocket);
setsockopt(socket_handle, SOL_SOCKET, SO_BROADCAST, &flag, sizeof(flag));
//set address of the socket to listen to
CFSocketSetAddress (_cfSocket, _addrData);
_cfSource = CFSocketCreateRunLoopSource(kCFAllocatorDefault, _cfSocket, 0);
CFRunLoopAddSource(CFRunLoopGetCurrent(), _cfSource, kCFRunLoopDefaultMode);
CFRelease(_cfSource);
CFRelease(_cfSocket);
}
}
}
And sometimes after the wifi "crash" happens, I get an "EXC_BAD_ACCESS" when using CFSocketSendData.