I have a colection of 3d cloud points such as the one that follows, representing a 3d shape:
My goal is to increase the number of points on each cloud so that I obtain more 'continuous' clouds. Also it would be important to be able to set the number of points to sample so that every cloud has the same number of points.
I was thinking of using the function delaunay in order to obtain a triangle mesh such as the one that follows
So that afterwards I could sample it and obtain a smoother cloud. Is there any straightforward way to sample the delaunay mesh?
Or else, do you think there is a better way to achieve this goal without creating a triangle mesh?