0

I'm making a simple 2D game in Unity. The gameobject's position is different from Unity editor to my iPhone. For example, if I want to place a gameobject in the center, then I need to place it a little further up before it is in the center on my iPhone. And i'm using iPhone 5 resolution in unity. Hope you guys can help or explain why this happen.

Max Yankov
  • 12,551
  • 12
  • 67
  • 135
Loc Dai Le
  • 1,661
  • 4
  • 35
  • 70
  • What game object, exactly, are you referring to? Is it a UI object? If it is, what are it's RectTransform properties, and what are the properties of the active canvas? What are the properties of the camera? – Max Yankov Apr 29 '15 at 07:40
  • @MaxYankov I'm sorry I'm new with Unity so I'm not familiar with these setting... Yes, it is all UI objects and only them. Can i take a screen dumb of anything so you can help? – Loc Dai Le Apr 30 '15 at 22:27

1 Answers1

0

Check the offsets of parents of the game object. It's possible that the outtermost object isn't set to be at 0,0.

Otherwise we're probably going to need to have more information to help you. Screenshots or code snippets or something.

justin.m.chase
  • 13,061
  • 8
  • 52
  • 100
  • Thanks for your respons @justin.m.chase. It is only my UI objects that don't fit. And i can't change the position of the canvas – Loc Dai Le Apr 28 '15 at 20:27