I'm trying to make asteroids that spin in my 2D game.
Using the graphics class I am drawing an image I created onto the screen (the asteroid) and moving it across the screen.
My next step was to make it rotate however I am lost at to how to do this.
I was able to make it rotate when I was simply drawing a polygon by changing the vertices of the asteroid however there are no vertices when drawing images, only (x,y) and (length,width).
How can I rotate an image? Is there any inbuilt functionality that does it?
I'm not asking for someone to tell me exactly how to do this, I'm just looking for a push in the right direction as I am a bit lost.