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How do i import .tmx assets frome Tiled into Monogame using XTiled? I am trying to get the Content pipeline to use a custom processor for the .tmx files provided by XTiled. I looked at Monogame's documentation on their content pipeline but i don't think that the section has been updated in a while.

KGSB
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  • What error are you getting? Did you download the DLL? If so, did you unblock it? – Mephy Apr 26 '15 at 00:48
  • I copied the project to Source Tree, built the project, and got the DLL's. What do you mean unblock it? – KGSB Apr 27 '15 at 03:56
  • NTFS has a weird property to block content downloaded from the web for security purposes. XNA pipeline uses reflection on the DLL, but the content is blocked, thus it cannot see its custom-defined processors/importers. – Mephy Apr 27 '15 at 13:08
  • How do i unblock it? – KGSB Apr 27 '15 at 18:22

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