This may be the strangest Unity question folks will ever get but bear with me.
I am developing an app (so far in HTML5) that collects a lot of textual and numerical data from users. In HTML, this is all pretty straightforward. However, this data is going to be used as input for a game that another studio is building for our company. So far, the plan was to create the iOS app with PhoneGap and then find some way to integrate our data collection app with the Unity game.
But it occurs to me: maybe I can just build the data collection portion using facilities in Unity? I am a very experienced developer, have mastered eight languages (and tried many more) and am very proficient in C#.
Is this at all reasonable? Or would I be better off sticking with HTML5 or even switching to Swift and integrating the two separately-developed applications?
Any insight on the use of Unity to collect numerical/textual data would be greatly appreciated!