I have set up two static instances of AssetManager
One for 2d assets and one for 3d assets.
The 3d one works fine, however, the 2d one doesn't. It seems that it is not calling manager.update().
As shown on the wiki, the update function is called when the manager has finished loading. But the 2d manager's update function is not being called.
I do not get why.
I don't think it is the way I set up the managers because both managers look identical (except for the identifier, of course)
Please explain why this is happening
Thanks in advance