the mission here is to create JButtons from a String in ActionListener, but we need a way to refresh the GUI panel so it know that there is now variable for the button creater in the GUI. i have a feeling that the button creater must be in ActionListener and there is a command like repaint() or removeAll that is missing inside the ActionListener.
public JButton[] turneringer = null;
JButton AntallTurneringer = new JButton("number of buttons");
JMenuBar meny = new JMenuBar();
JMenu fil = new JMenu("somthing");
JMenuItem angre = new JMenuItem("deleate on button");
JMenuItem angre2 = new JMenuItem("deleate all buttons");
int d;
int i;
public GUI(){
this.setTitle("somthing");
this.setSize(500,500);
this.setLocationRelativeTo(null);
this.setDefaultCloseOperation(EXIT_ON_CLOSE);
this.setLayout(new FlowLayout());
this.setJMenuBar(meny);
meny.add(fil);
fil.add(angre2);
fil.add(angre);
angre2.addActionListener(this);
angre.addActionListener(this);
AntallTurneringer.addActionListener(this);
this.add(AntallTurneringer);
AntallTurneringer.setVisible(true);
if(d > 0){
turneringer = new JButton[d];
for(i = 0; i < d; i++){
turneringer[d] = new JButton();
turneringer[d].addActionListener(this);
turneringer[d].setText("Turnering "+(i+1));
turneringer[d].setVisible(true);
this.add(turneringer[d]);
}}
this.setVisible(true);
}
@Override
public void actionPerformed(ActionEvent arg0) {
if(arg0.getSource().equals(AntallTurneringer)){
String tu = JOptionPane.showInputDialog(null, "number of buttons");
d = Integer.parseInt(tu);
}
}