I have implemented the panning view on the QGraphicsView, using the mouse move event using
void View::mouseMoveEvent(QMouseEvent* event) {
pan();
QGraphicsView::mouseMoveEvent(event);
}
and in the scene of this view I have added few items where some of the items are resizable, so I implemented
void Item::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if(m_resizeMode)
{
resize();
e->accept();
}
}
I tried to filter the mouse move not to propagate to any further using e->accept() but my View mouseMove event has been called first , so when ever I tried to resize the item, the view started to pan all the way.
How can I avoid this event propagation from view to scene.