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In swift I've successfully made an animated bezier path which is contained inside a CAShapeLayer. My only problem is implementing it onto other screen sizes. Does anybody know how I can scale the CAShapeLayer with the path inside of it? i.e. make it half the original size.

Jota
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Matt Spoon
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1 Answers1

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Use this function:

 var shapelayer:CAShapeLayer
 shapelayer.transform = CATransform3DMakeScale(, ,)
Leo
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