I want to make a class in cpp for arduino uno that writes on a display. I'm using the LiquidCrystal_I2C library but I can't use it in my class. I know how to do it without a class, but right now I want to build a class and I cant get it to work.
My .h file:
// WriteDisplay.h
#ifndef _WRITEDISPLAY_h
#define _WRITEDISPLAY_h
#if defined(ARDUINO) && ARDUINO >= 100
#include "arduino.h"
#else
#include "WProgram.h"
#endif
#include <Wire/Wire.h>
#include <LiquidCrystal_I2C2004V1/LiquidCrystal_I2C.h>
class WriteDisplayClass
{
public:
WriteDisplayClass();
void write(String text);
private:
LiquidCrystal_I2C lcd(0x27,20,4);
};
extern WriteDisplayClass WriteDisplay;
#endif
My .cpp:
#include "WriteDisplay.h"
WriteDisplayClass::WriteDisplayClass()
{
lcd.init();
lcd.backlight();
lcd.setCursor(0, 0);
}
WriteDisplayClass::write(String text)
{
lcd.clear();
lcd.print(text);
}
WriteDisplayClass WriteDisplay;
My .ino:
#include "WriteDisplay.h"
WriteDisplayClass wdc;
void setup()
{
wdc.write("Hello World");
}
void loop()
{
}
I'm using AtmelStudio with Visual Micro. I'm getting it to work when I'm only using my .ino-file, but I can't do the same thing in cpp. I'm getting errors that LiquidCrystal_I2C.h can't be found and stuff like that. How should I do to get it to work the way I want it to? Or is it even possible?
Thanks for answer.