I'm following this tutorial for how to create a Windows Vista/7 styled glass button in VS Blend (I'm using VS 2013 Community Edition). When it comes to the button shine, I want to re-create how Windows 7 handles buttons on the task bar - as in, when the mouse is over the button, the radial gradient that makes up the shine itself is always centered on the cursor.
My guess to make this work is that I would want to bind the position of the gradient (x and y) to the cursor coordinates.
How, in Blend, do I data-bind the coordinates of a radial gradient to the x/y coordinates of the mouse cursor?