First of all, a million Thanks and gratitude goes to David Vega for showing how it is done! I made some adaptations and optimized the code a little bit.
Here's the github for the file!
https://github.com/superjose/polymer-sass/tree/master
Well, this took me a while. Here it goes!
Polymer unleashed version 1.1. From its website:
Note: Style modules were introduced in Polymer 1.1; they replace the
experimental support for external stylesheets.
Instead, they now support "shared styles".
So this means that we can import .html files with css content. The problem is that we can't do .sass the normal way.
Fortunately here's a simpler solution.
What the following script does is that it gets your .scss files, parse them, and inject them into the shared style .html.
Here is the code. Below it, it's step by step on how to use and setup:
var gulp = require('gulp');
var nodeSass = require('node-sass');
var path = require('path');
var fs = require('fs');
var map = require('map-stream');
var basePath = "app/";
var excludeDir = basePath+"bower_components/";
var ext = "**/*.html";
/**
* We need to specify to nodeSass the include paths for Sass' @import
* command. These are all the paths that it will look for it.
*
* Failing to specify this, will NOT Compile your scss and inject it to
* your .html file.
*
*/
var includePaths = ['app/elements/**/'];
gulp.task('watchSass', function(){
gulp.watch(['app/**/*.scss', '!app/bower_components/**/*.scss'], ["injectSass"]);
});
//This is currently not used. But you can enable by uncommenting
// " //return gulp.src([basePath+ext,...excludeDirs])" above the return.
var excludeDirs = [`!${basePath}/bower_components/${ext}`,`!${basePath}/images/${ext}`]
/**
*
* Enable for advanced use:
*
*
*/
gulp.task('injectSass', function () {
/* Original creator: David Vega. I just modified
* it to take advantage of the Polymer 1.1's shared styles.
*
* This will look all the files that are inside:
* app/elements folder. You can change this to match
* your structure. Note, this gulp script uses convention
* over configuration. This means that if you have a file called
* my-element-styles.html you should have a file called
* my-element-styles.scss
*
* Note #2:
* We use "!" (Exclamation Mark) to exclude gulp from searching these paths.
* What I'm doing here, is that Polymer Starter Kit has inside its app folder
* all the bower dependencies (bower_components). If we don't specify it to
* exclude this path, this will look inside bower_components and will take a long time
* (around 7.4 seconds in my machine) to replace all the files.
*/
//Uncomment if you want to specify multiple exclude directories. Uses ES6 spread operator.
//return gulp.src([basePath+ext,...excludeDirs])
return gulp.src([basePath+ext, '!'+excludeDir+ext])
.pipe(map(function (file, cb) {
//This will match anything between the Start Style and End Style HTML comments.
var startStyle = "<!-- Start Style -->";
var endStyle = "<!-- End Style -->";
//Creates the regEx this ways so I can pass the variables.
var regEx = new RegExp(startStyle+"[\\s\\S]*"+endStyle, "g");
// Converts file buffer into a string
var contents = file.contents.toString();
//Checks if the RegEx exists in the file. If not,
//don't do anything and return.
//Rewrote the if for reduced nesting.
if (!regEx.test(contents)) {
//Return empty. if we return cb(null, file). It will add
//the file that we do not want to the pipeline!!
return cb();
}
/**
* Getting scss
* This will get the .html file that matches the current name
* This means that if you have my-app.component.html
* this will match my-app.component.scss. Replace with .sass if you
* have .sass files instead.
*/
var scssFile = file.path.replace(/\.html$/i, '.scss');
fs.readFile(scssFile, function (err, data) {
//Rewrote the if for reduced nesting.
//If error or there is no Sass, return null.
if (err || !data) {
return cb();
}
nodeSass.render({
data: data.toString(),
includePaths: [path.join('app', 'style/'), ...includePaths],
outputStyle: 'compressed'
}, function (err, compiledScss) {
//Rewrote the if for reduced nesting.
//If error or there is no Sass, return null.
if (err || !compiledScss)
return cb();
/**
* What we are doing here is simple:
* We are re-creating the start and end placeholders
* that we had and inject them back to the .html file
*
* This will allow us to re-inject any changes that we
* do to our .scss or files.
*
*/
var injectSassContent = startStyle +
"<style>" +
compiledScss.css.toString() +
"</style>" +
endStyle;
//This is going to replace everything that was between the <!-- Start Style --> and
// "<!-- End Style -->"
file.contents = new Buffer(contents.replace(regEx, injectSassContent), 'binary');
//This return is necessary, or the modified map will not be modified!
return cb(null,file);
});
});
}))
.pipe(gulp.dest(basePath));
}); //Ends
1) Setup your element:
Suppose you have an element called "hero-tournament":
<dom-module id="hero-tournament">
<template>
<style>
</style>
</template>
<script>
(function() {
'use strict';
Polymer({
is: 'hero-tournament',
});
})();
</script>
</dom-module>
And you want to inject your .scss file into it.
Create besides it two new files:
hero-tournament-style.html
hero-tournament-style.scss
Inside the first file, hero-tournament-style.html write the following:
<!-- hero-tournament-style.html -->
<dom-module id="hero-tournament-style">
<template>
<!-- Start Style -->
<style>
</style>
<!-- End Style -->
</template>
</dom-module>
Note the:
<!-- Start Style --> <!-- End Style -->
comments?
These are SUPER important, as all the css will go inside these ones. These are case sensitive, but not position sensitive. Be sure to include them inside your template tags and outside of your style tags.
Then on your hero-tournament-style.scss file, include your sass' css:
(Example)
.blank{
display: none;
}
2) Run Gulp:
gulp watchSass
Bam! You'll see that your "hero-tournament-style.scss" file will be overwritten with your css!!!
<!-- -hero-tournament-style.html -->
<dom-module id="-hero-tournament-style">
<template>
<!-- Start Style -->
<style>.blank{display:none}
</style><!-- End Style -->
</template>
</dom-module>
Now, you can refer that file anywhere!!! Remember your first element, the original one ("hero-tournament.html")? Do the following to it:
<!-- import the module -->
<link rel="import" href="../path-to-my-element/.html">
<dom-module id="hero-tournament">
<template>
<!-- include the style module by name -->
<style include="hero-tournament-styles"></style>
</template>
<script>
(function() {
'use strict';
Polymer({
is: 'hero-tournament',
});
})();
</script>
</dom-module>
Some last notes:
Using SASS Imports
Using Sass imports is easy, just need to watch out for the following:
In the gulpfile there is a variable called: "includePaths". It's an array in which nodeSass will look for all the imports. Failing to specify your import in any of the mentioned places, will prevent your file from injecting and compiling. By default, in the script there is a 'app/style' directory which will look for it.
Folder structure
Folder structure is important, and it can be adapted as your liking.
This assumes that your elements are inside an "app" folder brother to your gulpfile (In the same hierarchy):
-gulpfile.js
/app
/element
/hero-tournament
-hero-tournament.html
-hero-tournament-styles.html
-hero-tournament-styles.scss
/maybe-other-folder
If you want to change your folder structure, change the "basePath" variable. Be sure to check for leading "/" so you don't mess up your structure!
How do I run my gulpfile?
It's easy:
Call the "watchSass" method for watching, or "injectSass" for using it once.
gulp watchSass
gulp injectSass
More information in the github page!!!