I want a certain ui element in my scene2d ui to scaledown on larger screens(not necessarily higher resolution screens). Its pretty straight forward in Android layout but how to get it working in libgdx. Maybe some API that I am missing ?
Can it be done through interface in Androidactivity? Current solution I can think of is declaring a flag in differend layout folders(values-sw600 etc) and fetch it in androidactivity in oncreate() and then pass it to libgdx through an interface. Please suggest if there is a better way