Okay guys I've been trying to figure this out for the past day or so. My homework assignment has me creating both Unchecked and Checked Exceptions. The checked exceptions I believe I get basically they must be handled before compiling (With try & catch or throwing it to the next thing that calls it. For unchecked exceptions I don't understand how custom ones work. They are caught at runtime and don't necessarily need to be thrown or encased with try & catch but if they're custom how does the IDE or whatever know what to look for? Example: One of my custom Unchecked files is supposed to trigger if the user adds a pokemon but the party is full, but how do I tell the IDE that that's what needs to happen? My Exception file looks like:
public class PartyIsFullException extends RuntimeException {
public PartyIsFullException() {
super();
}
public PartyIsFullException(String message) {
super(message);
}
}
and then I want to implement it in this method, but idk how to do it. I realize now I can't throw them because the user won't be expecting them and therefore won't try to catch them.
public void addToParty(String name) throws PartyIsFullException {
boolean exists = false;
for (int i = 0; i < 152; i++) {
exists = (name.equals(pokedex[i]));
}
if (exists) {
throw new PokemonAlreadyExistsException();
} else {
if (partyPos < 6) {
party[partyPos] = name;
partyPos++;
} else {
throw new PartyIsFullException();
}
}
}