I have several Unity Pro (4.5), and all of these projects need to share a common SVN repository of assets. This mainly includes scripts, but it may have other assets too.
Initially, I set this up by using svn:external properties on the appropriate directories. However, this doesn't work. Because the *.meta files are generated per project. I can't commit the *.meta files in the shared repositories for this reason. This ultimately causes asset references to be broken.
How can I go about creating a shared external repository between multiple Unity projects correctly? Is it even possible with how Unity handles *.meta files?