I am currently making a very simple game, and I'm trying to add the music. The "theme" is a loop I created, but when I run the game there is a 1 second delay between the end of 1 loop and the start of the next one. I have tried changing the format and when I play the loop in other programs (iTunes, Audacity) it doesn't happen. I think it's a problem in processing itself, but just in case here is the important code:
import ddf.minim.spi.*;
import ddf.minim.signals.*;
import ddf.minim.*;
import ddf.minim.analysis.*;
import ddf.minim.ugens.*;
import ddf.minim.effects.*;
Minim minim;
AudioPlayer theme;
void setup() {
minim=new Minim(this);
theme=minim.loadFile("Esquitoid.mp3");
theme.loop();
}
void draw() {
}