I know I'm incredibly late to this question, but I feel the answer will become relevant as the latest major iteration of C# comes closer to release, then released. In C# 8.0 a major change will occur, C# will assume all types are considered not null.
According to Mads Torgersen:
The problem is that null references are so useful. In C#, they are the
default value of every reference type. What else would the default
value be? What other value would a variable have, until you can decide
what else to assign to it? What other value could we pave a freshly
allocated array of references over with, until you get around to
filling it in?
Also, sometimes null is a sensible value in and of itself. Sometimes
you want to represent the fact that, say, a field doesn’t have a
value. That it’s ok to pass “nothing” for a parameter. The emphasis is
on sometimes, though. And herein lies another part of the problem:
Languages like C# don’t let you express whether a null right here is a
good idea or not.
So the resolution outlined by Mads, is:
We believe that it is more common to want a reference not to be null. Nullable reference types
would be the rarer kind (though we don’t have good data to tell us by
how much), so they are the ones that should require a new annotation.
The language already has a notion of – and a syntax for – nullable value types. The analogy between the two would make the language
addition conceptually easier, and linguistically simpler.
It seems right that you shouldn’t burden yourself or your consumer with cumbersome null values unless you’ve actively decided that you
want them. Nulls, not the absence of them, should be the thing that
you explicitly have to opt in to.
An example of the desired feature:
public class Person
{
public string Name { get; set; } // Not Null
public string? Address { get; set; } // May be Null
}
The preview is available for Visual Studio 2017, 15.5.4+ preview.