I see a lot of dagre-D3 code samples that start like this:
var g = new dagreD3.Digraph();
var renderer = new dagreD3.Renderer();
var layout = dagre.layout();
But I cannot create these 3 objects, I get a JavaScript "not a function" error instead. I am linking to the "latest" dagreD3 library at:
<script src="http://d3js.org/d3.v3.min.js" charset="utf-8"></script>
<script src="http://cpettitt.github.io/project/dagre-d3/latest/dagre-d3.js"></script>
I can get a working graph using instead these objects and code, that I find in other examples:
var g = new dagreD3.graphlib.Graph();
var inner = d3.select("g");
var render = new dagreD3.render(); // Create the renderer
render(inner, g); // Run the renderer.
So my assumption is that the DiGraph and Renderer objects are "old" and deprecated, is that correct? If not, why can I not create the Renderer and DiGraph objects? Am I a complete noob?
If the Renderer and DiGraph objects are in fact obsolete, how do I get layouts and/or enable transitions like described with in this thread and using the sample code found there at https://github.com/cpettitt/dagre-d3/issues/31:
// Custom transition function
function transition(selection) {
return selection.transition().duration(500);
}
renderer.transition(transition);
All I really want to do is remove a node and/or edge from a graph and have it "transition" into the new layout. I would think it would look something like this:
g.transition().removeNode(d);
g.transition().removeEdge(v);
The best I can get working is this:
g.removeNode(d);
g.removeEdge(v);
render(inner, g);
which "jumps" to the new layout instead of smoothly transitioning. I am new to D3 and still learning - What am I missing? Thanks for your help.