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Is it possible within a native iOS app to play video by downloading a segment of video and inserting or appending it's bytes to some kind of buffer, ready for playback?

Something similar to the way HLS works, but at a lower level where I can control exactly which segments are loaded and when they are appended.

(If you have any knowledge of other platforms, I'm looking for something similar to Javascript's SouceBuffer or Actionscript's NetStream.appendBytes)

Philip Bulley
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